Contrarily, if the Xing is an idiot who doesn't figure out that he can't throw you, you are set. ( This consumable deals 20000 True damage to Jungle Monsters around you. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. [url] => aphrodite - Sentinel's Gift: The support standard, when in doubt, you really can't go wrong with this. You can go Gilded Arrow if you want to do more basic attack damage early and upgrade it to diamond at level 20. Essentially, this matchup will be won by whichever ADC is able to stay in lane. The ice slick is a large radius, and with Jorm's slow movement and bus sized turn radius, odds are Skadi's hurt is about to hurt a lot more. [scoreVal] => 3 As for credentials, I have almost 2000 worshippers on Jorm (which isn't a lot for some people, but is quite a lot for me) and like all game modes equally (except random god modes, I despise random god modes). Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Emerging through a toxic cloud creates two new ones in the direction Jormungandr is facing, with a low duration. Start Breastplate Taking damage from Enemy gods breaks Stealth. ( Q.) Cooldown - 110s. Your Movement Speed is increased by 15% and your Attack Speed is increased by 40% for the next 3s. If she ults in a teamfight, it may still be advantageous to ult and try to knock enemies away until the ult wears off. [scoreVal] => 2 But to top it all off, her ice slick thingy procs Jorm's passive. Your biggest advantage over Ymir are your 1 and ult. A.) Evenly split 80 Physical and Magical Protection among all allied gods within 55 units and yourself. Passive When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your maximum health. [display_name] => Sylvanus ( [url] => geb If you two are alone in lane, you might be able to win a boxing match. It is really easy to get stuck on Ganesha's ult while playing as Jorm due to his big hitbox. ( May even give you the killing blow with your 2 damaging abilities. If Kumba does go down, your breath weapon can easily finish him off when he goes to sleep (5 hits per second baby). Essentially, this matchup will be won by whichever ADC is able to stay in lane. per tick with his autos if you have damage buff,fire giant, evolved blink and frenzy! Array Smite is an online battleground between mythical gods. [god] => Array PASSIVE - Enemy Gods that you hit have their healing taken reduced by 15% for 5s. If you have the lowest gold on your team, the assists also provides 15 Bonus Gold. Enchanted Kusari -> Spellbound Kusari -> Shoguns Kusari. Array Smite God: Jormungandr Build Guide Discussion 0 More Guides Tap an item or ability icon for detailed info Jormungandr Build Attacker's Blessing Doom Orb Shoes of the Magi Breastplate of Valor Void Stone Spear of Desolation Rod of Tahuti Readme First, sorry for my english. While Empowered, Jormungandrs basic attack fires at its fastest rate. Most auto attack assassins absolutely shred him if he's out of position. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. Cooldown - 110s. [scoreVal] => 2 ( He won't kill you but he will make your life hell in lane. [url] => kumbhakarna ) This effect is not interrupted by damage but is interrupted by hard Crowd Control. Today we played as Jormungandr and built him. When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. 1. ( A skilled Athena player will absolutely shrek you, but then again a good Athena player will shrek anyone. [url] => anubis [notes] => Fafnir is a weird opponent to fight as Jorm, he genuinely can't proc your passive (First time I've ever said that), and his damage is lacklucster outside of his ult. [god] => Array Array Cabra out damages you, even in support, though that's about his only benefit. ( I works hard to keep mys Smite builds and guides updated, and will help you craft the best Jormungandr build for the meta. Cloak -> Cloak of Concentration -> Spirit Robe. [notes] => See Skadi, Anhur does that too, but also has a knock back on a leap, followed by 8 spears of fury. you wanna get the items before the speed bot,make a decision between Shoes of magi Or Shoes of focus,After selling boots for speed bot and selling hunters blessing id recommend the 3 next items after speed bot,also go what ever consumables you'd like they their not relevant to the build besides potion of power and elixer of power,you could chose between the three relics or go the way you want just enjoy the build, Tap each threat level to view Jormungandrs threats, His Wrap Can Counter your Second ability passive, Array ) Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. 4. The two of you are fairly even in terms of damage output early game, and he cannot ult you. After selecting a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. [scoreVal] => 3 Be super aggressive provided your ADC allows, and make sure you bodyblock his pull for your ADC. [god] => Array [god] => Array [god_id] => 5 Sorry but you don't know what you're talking about. SmiteGuru 2014-23. Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. [display_name] => Cthulhu Jorm can still save his teammate, but he has to actually walk into Baron's model in order to absorb the ult and free the doomed teammate. Both of you put down fairly even damage, but Bachus can easily proc your passive with his bellyflop. If he misses his chains on you, laugh at him. Ouch, just ouch. [scoreVal] => 4 75 Stacks). SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 130s. If you want, there is crit below. Cooldown - 120s. [notes] => Let me be clear, this is Herc support. [god_id] => 85 This matchup is heavily based off of which ADC can capitalize on the punishment these titans are putting out. Try an apply as much damage to the enemies mages, assassin, and adc before your team goes in for the kill. 1. [scoreVal] => 3 When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. Smite is an online battleground between mythical gods. You out damage geb, no contest. ) . [url] => baron-samedi Subsequent hits on the same target do half the bonus damage for the next 3s. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. You will get frozen if he aims for you, and if his ADC is paying attention, it will hurt. You can support us ad-free for less than $1 a month! ( AURA - Enemies within 55 units have their Attack Speed reduced by 25%. [god] => Array You can see the most recently updated guides on the browse guides page. Strong and Fast Basic attack damage. [notes] => He's obnoxious and you really can't do anything to pressure him. You can support us ad-free for less than $1 a month! PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. [notes] => Ok, so Xing Tian is really a good showcase for Jorm's major weakness, his own passive. All rights reserved. If the Xing Tian is aware of how to proc Jorm's passive (With his 2 or Ult) in time with his ADC's assault, Jorm is pretty dead. Basically, this matchup is all down to your ADC and whether they can compensate for your weaknesses. Patch 6.3 by Karmas Greed - 4 years ago. Sure the ult will hurt, a lot, but you won't be pulled into the middle of his team. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Good burst and bleed damage. Contrarily, if the Xing is an idiot who doesn't figure out that he can't throw you, you are set. 103. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s. I would never say ignore him in this matchup, but I would advise that you concentrate more effort on killing the ADC, ***ba does close to nothing on his own. This guide has not yet been updated for the current season. [god_id] => 110 ( Provided you put in early aggression, he won't be a problem. ) PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. A decent Terra shouldn't be much of a problem though provided you and your ADC are competent. So could you play a jungler, yeah, sure. If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. This author would like to receive feedback. Damage: 80/120/160/200/240 (+40% of your Magical Power), Damage per tick: 5/15/25/35/45 (+5% of your Magical Power), Damage: 120/180/240/300/360 (+45% of your Magical Power), Bonus Damage: 20/25/30/35/40 (+5% of your Magical Power), Damage: 70/125/180/235/290 (+50% of your Magical Power), Submerge Damage: 150/200/250/300/350 (+35% of your Magical Power), Emerge/Crash Damage: 75/100/125/150/175 (+20% of your Magical Power). [url] => cthulhu Can be upgraded at level 20. Using this item allows you to teleport to any allied structure or ward while Rooted in place. After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. When in doubt, just assume it doesn't work. Herc is about even with you as far as damage is concerned, and you are fully immune to his launch combo, meaning his most dangerous tool is wasted provided you aren't already out of position. Jorm can trigger his own passive with his knock up, and it can be difficult to tell whether a given puddle is yours or the opponent's depending on which skin's you ae using. Starting Build Finished Build Against Squishies LUL's Build Core -Finished Leveling Skills Section Skill Leveling 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Like Ares, if Baron solo ults you, he's an idiot. ( If Cabra focuses you ADC (Like most Cabra will), you need to try and intercept him. Late game, a good Khepri ult will win a team fight, and early game, a Khepri Abduct (his 1) will proc your passive and possibly spell your death if you arn't careful. AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%. Stacks provide 1 physical and magical protection. This effect can only occur once every 8s. Cooldown - 170s. 24 days ago. Her healing isn't on the same level as Aprho or Baron, though tainted steel couldn't hurt, if she ults while you are still in lane, just ult away, it isn't worth the fight provided your ADC can get away too. SMITEFire is the place to find the perfect build guide to take your game to the next level. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. Cooldown - 150s. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Always you can, buy the attackers blessing, if you cant, buy the warrior blessing. ) Your biggest advantage in this matchup, Ares can't ult you. ( When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. Please consider supporting us by whitelisting us in your ad blocker! Most of the time, the only advice I hear for this matchup is "Don't get frozen" but the problem is, your hitbox is the size of a building and Ymir's freeze is a cone. [url] => athena Yemoja will often be directly next to or behind her ADC so that she can heal them, so if you can get a sneaky underground approach and jump on them with an ADC that can initiate, you can probably secure a kill. During this time he moves faster and gains predatory vision, sensing all enemies in a large radius. [notes] => There isn't much to the mirror match, if you play better, you will win. Jorm's Solo Current Build. PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This Build Is crazy Fun!! ( If the target has over 2000 Health, your ability bonus damage scales up. [god] => Array [url] => cabrakan ( Jormungandr counter Tips. This effect cannot trigger more than once every 110s. [god_id] => 52 [notes] => Geb out tanks you, no contest. If the target has over 2000 Health, the bonus damage scales up. PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Hi-Rez Studios, Inc. All rights reserved. Heimdallr can, and probably will hurt you with his auto's. ( Learn Jormungandr's skills, stats and more. Jormungandr build Solo If you like Jormungandr Solo, you can refer this way. You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. ) - After the last update, Jorm's breath attack bypasses damage mitigation, cause otherwise it would be useless. Among these days of judgement, none are eclipsed in their scale of horror and destruction foretold of more than Ragnarok, the prophesied disaster of the Norse pantheon. Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. ) [god] => Array Can be upgraded at level 15. Mystical Earring -> Rose Spike Earrings -> Manticores Spikes. This is a build from personal opinions and hope to receive your comments. Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. Smite's Jormungandr season 9 builds page. [scoreVal] => 2 Her cripple really doesn't hurt you, her long range life sap thingy is annoying but not life threatening. PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. [notes] => Heimdallr can, and probably will hurt you with his auto's. You will find builds for arena, joust, and conquest. Cooldown - 120s. Unlike someone like Khepri or Kumba, Ares isn't going to be able to throw out an ability willy nilly to proc your passive, his ult is too valuable. Ah Sobek, the true ADC. ) Jormungandr is so large that he cannot be affected by Hard Displacement. - Jorm's breath attack doesn't proc anything, so don't try and use it that way. PASSIVE - Damaging an enemy god steals 30 health (+1.5 per level) away from your target and restores 20 mana. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections. Your best bet in this matchup is to stay at a decent distance and help your ADC with the wave when Ymir is busy. [god_id] => 68 If he goes in for his stun, knock him up with your 3, if he starts pounding the ground, drop your 1 on his butt (if you aren't in it) and then ult him if you feel like it. Combo 3: Venomous Haze -> Submerge -> Consuming Bellow -> The World Serpent. [display_name] => Izanami If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. [url] => ymir ( Both of you do good damage, and this matchup really comes down to your ADC and coordination. You out damage Khepri by a lot, if both ADC have returned, you basically have a free wave. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. This can only occur once every 45 seconds. Smite is an online battleground between mythical gods. You can build Chronos before Magus if you want extra cooldown early. [display_name] => Yemoja Apocalypse. Any Attack speed past base speeds up the recharge rate of Jormungandr's Basic Attack. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. - Jorm's 3 has a sonar effect in a fixed radius while he's underground. Both of you hurt each other, but realistically, neither of you are going to die until you either get ganked or mess up. Now Jormungandr does deal good damage for a guardian (although there are guardians who deal more), and when the combo hits it certainly hurts. [god] => Array There is no reason anyone should miss a chain on someone as big as Jorm. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. ) ) [scoreVal] => 4 [display_name] => Baron Samedi Passive Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. [god] => Array This field damages and slows Enemies inside of it every second. Copyright 2019 SMITEFire | All Rights Reserved. [display_name] => Heimdallr PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. [god_id] => 77 [notes] => Ouch, just ouch. !Team Web Site: https://GarzaGaming.comGGC Video Library: https://www.y. Array ) You do good damage to him and can easily bully him, buy tainted steel the second you see him on the god screen. Aura Allied gods within 70 units have their attack speed increased by 30%. Yes, a good solo Guardian must have a balance between pwr and HP-defs, so i really need a suggest for a full broken solo build for him which balances the things! You will not be pressuring Anhur during a laning phase unless you and your ADC are in sync and THEY can out play him, cause you cannot go in against Anhur without backup. In fact, you can treat a Cerb matchup very similarly to an Ares matchup. Fire a bolt that travels 70 units, stopping on first god hit dealing 7.5% of their Current Health as True Damage and reducing any active shields by 75%. First, sorry for my english. GLYPH - 15% of your Physical Protections are converted to Magical Protections. Jormungandr can have a maximum of 9 toxic clouds out at a time. I want to receive promotions from our partners. Passive When your ultimate ability has finished casting, you gain a shield equal to 90% of your protections from items and abilities for 5s. [god_id] => 3 No not really, you'd be better off with any jungler, hell even Loki works better. Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. Jorm is still my favorite Smite god, and if I had to pick a main, it would be him. Basically, this matchup is all down to your ADC and whether they can compensate for your weaknesses. You are a huge hitbox and will probably soak up a lot of damage if you get terra ulted, it isn't worth the risk, ult and leave, or ult and sow chaos. Can be upgraded at level 20. Start Data provided by Hi-Rez Studios. ( Array Ganesh's 3 will proc your passive, his 2 can stop you from ulting away, his 1 provides good damage and a buff for his allies, he's just a really bad fight if he knows what he's doing. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. Array Like a lot of hard matchups, this one is down to your partner in lane. Her cripple really doesn't hurt you, her long range life sap thingy is annoying but not life threatening. During this time he moves faster and gains predatory vision, sensing all enemies in a large radius. If you secure the killing blow on that target you gain 3 bonus gold and 25% attack speed for 8s, and restore 30 Mana. PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. ) He must travel 2 more times. This can only occur once every 45 seconds. AURA - Enemy gods within 40 units have their Physical Power reduced by 15%. Cooldown - 120s. Yemoja really can't compete with the damage you can put out if you play him right. Like Ares, if Baron solo ults you, he's an idiot. Feel free to swap it for whatever you'd like. This is specifically Fenrir support. - Tainted Steel: The go to anti-heal for Jormy, especially for a lane healer like Aphro or Sylvanus. [notes] => Cerberus hurts a lot, but you are completely immune to his ult, just like Ares. The initial countdown will not start until you leave the fountain. Array Jormungandr | Season 9 | A Snazzy Build Concept, Ragnarok is here (Jormungandr Guardian Build). You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. ( This matchup is as dead even as is possible. [god] => Array Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Copyright 2019 SMITEFire | All Rights Reserved. Cooldown - 120s. Best tip for this matchup, but lots of wards and watch for ganks. Subsequent hits on the same target do half the bonus damage for the next 3s. See Skadi, Anhur does that too, but also has a knock back on a leap, followed by 8 spears of fury. 1. Please verify that you are not a bot to cast your vote. Please verify that you are not a bot to cast your vote. ( Similar to Bacchus, if you get ganked or get a gank, one of you is probably dead. This can only occur once every 15 seconds. AURA - You gain 6 GP5 if you have the lowest gold on your team. You can see the most recently updated guides on the browse guides page. If I know I'm going to need to start rotating before finishing Gauntlet I will usually go for Breastplate (safe) or Tyrannical Helm (We need damage). - Warding Sigil: A good defense item against 2 magical gods in lane. [display_name] => Skadi Copyright 2019 SMITEFire | All Rights Reserved. Same god and skin for both teams in All-Out Assault (in a pubs match) 1 / 2. [god_id] => 57 [display_name] => Kumbhakarna [notes] => You out damage Khepri by a lot, if both ADC have returned, you basically have a free wave. PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Tap each threat level to view Jormungandrs threats. [notes] => If you see an Aphro, even if you aren't sure she's the support, you should definitely but Tainted Steel (Into Tainted Amulet) and or Contagion. Best build Ymir: Damage (Solo)/Support. ) Want to support SmiteFire with an ad-free experience? Passive You gain an additional 15% damage mitigation for 3s whenever you are hit with a hard crowd control effect or root. Jorm is not a traditional "Help the Team" support. You can see the most recently updated guides on the browse guides page. ( Smite is an online battleground between mythical gods. ) Would you like to let the author know their guide helped you and leave them a message? If this happens, you are dead, just give up and be ready to buy items. This can happen when a God is new or there is a new patch. Combo 1: Venomous Haze ->Submerge -> Consuming Bellow. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. You will not be pressuring Anhur during a laning phase unless you and your ADC are in sync and THEY can out play him, cause you cannot go in against Anhur without backup. This consumable heals 125 Health and 75 Mana over 25 seconds. [notes] => If you get frozen, it will hurt. 1. Focussing the Geb will not accomplish much, cause thats what the Geb wants. . Can be upgraded at level 20. Like Aphro, you definitely won't be winning a prolonged encounter due to his heals and Baron's Brew, meaning you should already have Tainted Steel or Contagion. She will hurt you, same as she would hurt any tank. You can support us ad-free for less than $1 a month! [notes] => Odin help us. If she ults in a teamfight, it may still be advantageous to ult and try to knock enemies away until the ult wears off. ( Jormungandr. Ultimate provides a good escape and has fantastic peel potential . Basic Attack Damage: 38 (+ 1.5) + 20% of Magical Power Progression: 1/1/1x damage and swing time. [scoreVal] => 3 Void stone is good for damage, Stone of Fal seems like another good option, but is a good example for a key Jorm concept. [notes] => His Silence Counters Your Second and 3 Ability Join. If you are brawling, you will be stunned by the hammer, so you just have to anticipate it and not engage if you don't think you can survive a second of inactivity. His push will be blocked by your passive, so unless you are out of position you don't have to worry about that. Vote received! [url] => artio That being said, experiment with him and see how you like to play him- warrior or full damage. The ice slick is a large radius, and with Jorm's slow movement and bus sized turn radius, odds are Skadi's hurt is about to hurt a lot more. ) [god] => Array ( ) So realistically, all you are going to accomplish is getting him to 1/4 health and watching him fly away. He must travel 2 more times. Biggest piece of advice, she isn't a tank and you put down solid damage, she can't heal someone who's already dead. After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. You out damage geb, no contest. When the shield is broken or expires, Allied Gods gain a new buff providing 15% Damage Mitigation and 20% Movement Speed for 3s. Vote received! This field damages and slows Enemies inside of it every second. Similarly to an Athena, a good Terra will chew you up and spit you out. This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. [notes] => Cthulhu and Jorm are both fairly similar in kit. Ganesh's 3 will proc your passive, his 2 can stop you from ulting away, his 1 provides good damage and a buff for his allies, he's just a really bad fight if he knows what he's doing. [notes] => This is specifically Fenrir support. This can only occur once every 15 seconds. Please consider supporting us by whitelisting us in your ad blocker! [display_name] => Anhur ( [display_name] => Ganesha 3,485 views Feb 7, 2021 59 Dislike Share Garza Gaming Channel 4.13K subscribers This. You could play a tiny rodent, or an anime schoolgirl, but you could also play Jormungandr the DESTROYER OF GODS! Incredible Burst/Damage Potential. - YouTube This game was super fun and it got intense towards the end! Passive When your ultimate ability has finished casting, you gain a shield equal to 90% of your protections from items and abilities for 5s. 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Array If she's paired with someone like Xing Tian, you will die. a lot. In fact, you can treat a Cerb matchup very similarly to an Ares matchup. [god] => Array [display_name] => Jormungandr Ganesha build Damage (Solo) If you like Ganesha Damage, you can refer this way. You can support us ad-free for less than $1 a month! Can only trigger once per enemy per ability. PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% damage mitigation. This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. Your first priority should always be boots, because Jorm is slow to begin with. This consumable heals 250 Health over 25 seconds. After selecting a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. If you kill an enemy god you gain 3 stacks and 21 gold immediately. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Smite God: Jormungandr Build Guide Discussion 2 More Guides Tap an item or ability icon for detailed info Jormungandr Build Start (Against Physical) Warrior's Blessing Imperial Helmet Healing Potion 2 Multi Potion 2 Teleport Fragment Start (safe) Warrior's Blessing Chalice of Healing Healing Potion Teleport Fragment Core Build Dynasty Plate Helm Skill Order: Venomous Haze (Skill 1) > Consuming Bellow (Skill 2) > Submerge (Skill 3) > The World Serpent (Skill 4).
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